Well, I can always assign colors later. What are more important are the functions of each individual system.
As I established previously, the Fabrication system has eleven subsystems, split into three categories: the Transformative systems I’ve already worked out; the Supportive systems I’d like to delve into now. As a reminder, those are the Muscle/Skeleton, the Integument, the Lymph, and the Vestibulary.
I’ve divided these up further based on sub-functions into two pairs: the muscle/skeleton, which provide internal shape, versus the Vestibulary, which senses the shapes of those exterior (as a side note, not a combination unlike Pewter and Tin in Sanderson’s Feruchemy system) and Integument, which acts as the passive defense of the body, and the Lymph, the active defense.
The broad associations of this system are form and movement. I’m not sure how to combine these two, and it may work better to split them – especially since twelve’s such a nicer number than eleven. However, regardless, I envision this as the sort of backbone of Fabrication, or at least one of the most important systems (along with Digestion and Nerve), but we’ll see how that plays out.
I imagine this as a sort of jack-of-all-trades system that merely enhances and perfects rather than doing anything much on its own. A body implanted with this system would run faster, lift more, walk longer, than a body without. Perhaps.
An alternative application would be transference of kinetic force. Machines and creatures using his system would be able to move things around: linings on the inside of Fabrication trees would move the stone scales using this system.
But perhaps I can do both?
The Vestibulary System
This is, of course, the senses. Machines that use this would be able to sense things, from movement to light to heat to sound, and all sorts of things in between. I’m not sure if this would be the system to use for getting better vision, of if you’d want Musculo-skeletal for that.
The Integumentary System
As I mentioned above, this is the passive defense. Which makes figuring out what this would do more tricky, although all of the Supportive systems have been hard to figure out, since they’re all largely passive, unlike the Transformative systems, which are highly active. Perhaps this would be effective at creating particularly impenetrable surfaces, but that’s hardly a magic, or at least way too boring for my taste. An impenetrable shield is cool, but only if a couple people can use one – not if everyone can.
That said, other themes I could work with, possibly, are repair or decoration. Maybe this’ll be the art system.
The Lymphatic System
The active defense. In the same thought as my mind conjured impenetrable surfaces for Integument, it also conjured unstoppable points for Lymph, which would be particularly silly, seeing as the two systems would basically just cancel each other out, rather than have anything productive on their own.
On the other hand, the lymphatic system seems to be a sort of janitorial team for the body, but I’m not sure how to implement that as a magic. This one’s probably the most difficult of the bunch.
Well, those are my thoughts on these. Any of your own? Please don’t hesitate to comment, like, or follow!